but more importantly, it's fun, go outside and play it!
Honestly, it's rather easy to pick at this new game because of the horrible bugs and overloaded servers. I really hope that Niantic rewrites the game client from scratch without Unity (they should afford that after such success, right?), so that we get better battery life and, hey, maybe even we could run the app in the background and hatch eggs without awkwardly keeping an unlocked phone in the pocket. We'll get there. We've got to work with what we have: Niantic released what looks like a prototype and I think that's cool! All lean startups are supposed to do that, no? "If you're not embarassed by your release, you don't release early enough" and stuff.
But that's not why we're here! Complaining about bugs is not constructive. It's also tempting to rant about the game's approach to micropayments, but let me leave this for another day. (Should I still call them micropayments when a bag upgrade and two bunches of lure modules total up to half of Minecraft?)
Instead, let's talk about something more civilised: Game design!